CINEMATIC FIRST PERSON Tutorial (Hardcore Henry)


This video is brought to you
by Audioblocks [person gasping] [punch sound] -Argh! -Come on! Come on, yes! -Come on! -Yeah! -Oh, shit! [strong gasping sounds] [Screams and punches] [Action music] -Oh, shit! -Oh, fuck! [vicious struggling sounds] -Fuck! Come on! -Oh, shit! -Come on, come on! -Come on! -Fuck!! -Shit! Stay covered! [several gunshots] [Cinecom’s intro music] Jordy here for cinecom.net and
welcome to Copy Cat Friday! Usually we recreate an effect
in Adobe Premiere Pro But today is a little bit different,
as we’re looking at the camera work from famous action films
such as Hardcore Henry, where everything is shot through
the eyes of the main actor. Now, this technique is also
called POV, or Point of View, and was also used in a very similar
genre in the music video False Alarm, from The Weekend. And I highly recommend to check out
both videos, as they are truly astonishing and they share both a really high production
value that creates an amazing experience. Now, filming POV is not just
running around like a tourist and asking everyone to interact
with the camera. Now, we tried it ourselves,
as you saw in the beginning and it was not easy. If we could do it again, I would have
done it a little bit different. But that’s great for you guys,
because we have a bunch of tips to share from our experience to create
an amazing POV short movie! [Hard Rock music fades in] -So, for the lighting we’re
gonna do it in two parts. The part where Jordy is sitting,
we’re gonna use tungsten lighting so we get that warm feeling. In this part we’re gonna use
fluorescent lighting, so we get that cold grungy look. -I’m a DJ! I’m a great DJ! And by the way guys, if you wanna checkout
all the gear that we used to film this, you can find links to everything
in the description below! When shooting POV, lighting
is something very important. There’s basically one thing to pay
attention to, and that is the shadow. You don’t wanna have a light source
coming from behind the camera, as that will cast shadows from
the camera rig that you’re wearing. When we shot the poker scene, we had
one green light coming from the top. First the camera was aimed towards
that light as I kicked over the table, but when I turned around that
lighting suddenly came behind me. So, for that second shot we actually
moved the light between me, the camera and the actor. There was one shot on the end
where you would see my shadow, but that was coming from a lighting reflection,
making my shadow very blurry and we didn’t saw that as
a problem, because after all, we’re not a camera operator, we’re
actually the actor in the film. Just make sure that the
camera rig isn’t visible. -When you’re setting up a POV camera
it’s very important that it sits in front of your face, don’t mount it on top of
a helmet or something, it has to sit somewhere right here. And that is going to be very important
to get the right perspective when you’re going to look
around with your face. Now, the GoPro is one solution.
it’s probably the easiest solution to mount it somewhere right here, you can also just use tape and tape it
to your face, if you like so. But we have actually a friend who recently
did a video for a tourism thing, and he bought this helmet
right here, and that allows you to mount bigger
cameras right here, small DSLRs, we are going to mount
the Sony a6500 to here, on a wide angle lens, that
is important as well. We’re using a 10mm lens on there. This thing right here does cost
some money, and honestly, it’s not performing as great,
it’s wiggling a lot. Expensive gear isn’t always the best. Luckily our friend also made a DIY helmet,
which turned out a lot better. He simply took a motorcycle helmet
and drilled two bolts in there. one through the chin on which we could
mount a tripod head or a ball-head and one through the back as a counterweight
to keep the helmet in balance. But still, moving around with
this camera rig wasn’t so easy. The first mistake that
I made was acting. I felt to be part of the play,
but that resulted in bad framing, too much camera shake
or really just wrong angles. After we reviewed the first
couple of shots I knew that I had to focus
on being a cameraman. For instance, here I suppose to run and you
can see the camera shaking way too much. So in the second take, I payed
a lot of attention to my movement. I wasn’t running anymore,
but just walking very weird. But in the camera it did
look a lot better. And there were tons of more situations
where my actions felt really weird, but looking through that viewfinder
and thinking as a cameraman, I just knew that it was
going to be a lot better. The next tip is choreography. Don’t just put on your fancy
helmet and start shooting. No, you wanna practice every single
movement into the smallest details. We started off sketching on a floor
plan what we’re going to do. And that way everyone exactly knew
the plan before we even started. Having such a storyboard also
helps us to avoid possible mistakes. On the shoot itself, we also rehearsed
every single movement and payed great attention to action. You don’t wanna have
slow moments, everything has to be fast
paced in such a genre. That’s why sometimes the smallest things,
like me looking at my own hands creates another action that
keeps the rhythm in the film. We also chose not to capture
any sound while filming. This allowed me to yell
for certain cues to make sure that everything
followed up on the right moment. This also meant that we had to sound
design the entire film in post-production. Some of the sounds were quite specific that
we had to capture them again the next day. But most of them were pretty generic
like punching someone in the face or a body dropping on the floor. And for that we could use Audioblocks,
which is a sound effects and music library. And just like with videoblocks, there’s only
a single subscription fee per either… month or per year which allows you
to download unlimited sound effects or music from their growing library. They’re not just a sponsor, but they’ve
also been a great partner for the past two years and they have helped us
on so many projects. I can definitely recommend it, and if you’d like to check out more, you can
click the first link in the description below! Now, some actions weren’t so easy. For instance, the first encounter
with Yannick, A.K.A Dimitri, We had to film it a couple
of times to get it right. Now, when you’re going for a one take, which
means filming a whole movie without cutting, it is going to be extremely hard. If you make one mistake on the end of the
film, you’ll have to reshoot the entire thing. So, that’s why we added
a bunch of invisible cuts. You can consider these
to be checkpoints. Right after Yannick hits me
in the face, I black out. There is the first cut. Then plays the second shot
where I free myself, Yannick approaches
and I take him out. Here you can see a whip pan. And in that fast wipe,
we can cut again. In the next shot, I just started
from that same movement. There was also a moment where I had
to enter a door into the poker room. But going though the garage door
actually went into the hallway. So instead of looking forward,
I aimed the camera sideways so that we could use the framing
of the door as a transition. The next shot was the poker room and here
I just had to start with the same movement. With a simple mask in Premiere Pro, we were
able to connect these two shots together, creating again a checkpoint
and giving the illusion that the garage door opens
up into the poker room. -Dimitri, what are you
doing, my friend? I mean, you’re not my friend,
you’re f*#ing torturing me! -Dimitri, catch! Jordy, catch! -Ha, ha, ha! -Pavlov, catch! Practical effects is the last thing
I’d like to talk about. We don’t have that much experience
in it, so we kept it really basic. And I believe it’s also best to keep
your effects to a basic level. Here It’s better to show simple blood
spatters that are well executed instead of adding unrealistic
explosions that just look fake. You can find fake blood in every
local carnaval shop for a few bucks. And I started smearing a little bit
on my wrists as bruises to show the audience that I was
already captured for a while. And that way I also added
a few blood stains to my pants. Yannick put the same blood in
his mouth, and as I punched him he would open his mouth
to let the blood come out. It sells the effect a lot better
of punching someone in the face. Now, since after that punch
came an invisible cut, I had the chance to put on
some blood on my knuckles. I also revealed this in the next shot as
a way to show the pain on my hands. In the final shot, we had this idea
that Yannick would fire his gun into the wild, as he couldn’t see me
anymore through that smoke. However, adding muzzle flashes
in post production wouldn’t work, because those flashes should reflect
its light through that smoke. And that’s why we had an external
light with an orange filter, which Yannick actually
used as the gun. You can also use a flash light here
and quickly snap it on and off again. It was a super fun experience
to make this POV action film and we learned a ton
of new things doing this. Even though there are a few things
that I would’ve done differently looking back on the final result, I still think that we pulled off
a pretty nice short film. Anyways, thank you guys
so much for watching, thank you Audioblocks
for the support, and like always: -Stay Creative! -How is it going, Lorenzo? -Pretty good! But Jordy kicked a table on me! Dimitri!

Leave a Reply

Your email address will not be published. Required fields are marked *