Space Scene Poster Photo Manipulation Photoshop Tutorial

Space Scene Poster Photo Manipulation Photoshop Tutorial


Hello
everyone this is Chris from Spoon Graphics back with another video tutorial for Adobe
Photoshop. Today we’re going to create a surreal photo-manipulation
piece featuring a sci-fi space scene, using a free sample pack of the Ultimate Universe
Creator product that’s exclusively available for Spoon Graphics viewers to download. We’ll compose the various space themed graphics
to make a fantasy cosmic art piece, with a starry universe background, detailed render
of the planet Venus, various dust and light flares and an already-clipped astronaut image. We’ll then apply a cool duotone colour scheme
and give the artwork an abstract twist with a neon style geometric shape. Click the link in the description area to
download the free sample pack of the Ultimate Universe Creator product to follow along with
this tutorial. It contains all the assets you need, plus
a couple of bonus items you can use to create your own photo-manipulation pieces. If you love creating out-of-this-world designs,
definitely check out the full Ultimate Universe Creator by Skybox Creative. It’s 6 huge products in 1, featuring 279 individual,
high-res space graphics including colourful space backgrounds, perfectly isolated galaxies,
star clusters, planets, moons, constellations, astronauts, space shuttles and more to help
you build a beautiful scene in just minutes. To create your sci-fi space scene, open Adobe
Photoshop and create a new document. I’m using a typical poster size of 24x36inches
for my canvas, with a resolution of 150ppi, which is decent enough for a large poster,
while also being the perfect size for the image assets without having to upscale them. Open the UniverseCreator9 space background
into Photoshop. Use the CMD (or CTRL on Windows)+A shortcut
for Select All, CMD+C to Copy, then CMD+W to close the file. Back in the poster document, use CMD+V to
Paste, then CMD+T to Transform. Drag the corner handle to rotate the image
into a portrait orientation, then right click and choose Flip Horizontally. Position the layer centrally on the canvas
before hitting Enter to confirm the changes. Open the Venus image next. Use the cocktail of shortcuts of CMD+A, CMD+C,
CMD+W, CMD+V and CMD+T to select the graphic, paste it into the main document and begin
transforming it. Move the planet off the bottom of the canvas
and scale it slightly so it meets the corners. Double-click the layer to open the Layer Styles. Add an Inner Glow effect. Change the Blend Mode to Color Dodge, then
max out the Size to 250px. Take the Opacity to around 60%. Add an Outer Glow next. Use the same Color Dodge at 250px settings,
but with an Opacity of around 75%. The Color Dodge mode interacts with the hues
of the space background to create vibrant effects. Open up the Astronaut image next and paste
it into the document. Choose Flip Horizontally under the right click
menu and position him near the centre of the composition. The combination of blues, greens and oranges
is getting a little too colourful for my liking, so a convenient way to create an interesting
Duotone colour scheme is with a Gradient Map. Apply a Gradient Map Adjustment Layer by choosing
the option at the bottom of the Layers panel. Click the gradient bar in the Properties panel
to edit the gradient colours. Double click the first swatch and choose a
deep navy blue, something like #0C142C. For the second gradient colour, choose a pale
green, such as 5EC77C. There’s all kinds of other Duotone colour
combinations you could experiment with too. One of my downloads at Spoon Graphics is a
set of free Duotone gradient presets. Install them to immediately have 40 colour
schemes to choose from. The white of the Astronaut’s suit stands out
a little too much, so select the layer and press CMD+I to Invert it. Since we’re going for an abstract style, this
negative look suits the design quite well. Double click the Astronaut layer to add an
Inner and Outer Glow. Use the same Color Dodge settings, but bring
down the opacity to 35% so the effect is more subtle. Open up the other space background from the
pack: UniverseCreator6. Copy and paste it into the document, placing
it above the Gradient Map in the layer stack so it retains its colour. Scale this layer to fit over the astronaut’s
visor. Turn off the visibility of the layer for a
moment, then zoom in for a better look at the visor. Choose the Magic Wand tool, then activate
the astronaut layer so it can select the bright green area. Bring back the space background layer, then
while the selection is active, click the Layer Mask button to trim the space scene to the
area of the visor. The Magic Wand selection is quite rough, so
set up the brush tool with a soft tip, then softly paint around the mask to make it fade
a little more smoothly. Make sure you’re painting with white so it
reveals the mask. Let’s use some of the other assets to brighten
up the scene with some cool lighting effects. Open the Space Dust image next. Paste it into the document and position it
over the planet at the bottom. Right click and Flip Horizontally to find
the best layout. Change this layer’s blending mode to Color
Dodge, then reduce the Fill amount to allow the dust to interact with the colours below
to produce a vibrant glow. Aim for around 50%. Open the Flare next and position it over the
planet. Choose Overlay this time, then reduce the
opacity to around 75%, just enough to prevent any harsh white highlights. Add the Comet graphic to the scene and scale
it to size while holding ALT and Shift to keep it proportional. The comet has a yellow tint to it. Placing this layer underneath the Gradient
Map would make the white highlights too green, so instead, go to Image>Adjustments>Hue/Saturation
and adjust its colour to a green hue that matches the overall piece. To brighten up the stars, turn off the visibility
of all layers except the space background. Activate this layer, then go to Select>Color
Range. Choose Highlights, then move the Fuzziness
slider until you see just a selection of the stars in the preview. Bring back the visibility of all the layers,
then add a new layer at the top of the stack. Fill this stars selection with white, then
go to Select Deselect. Change the blending mode to Color Dodge to
allow the green to show through slightly, then reduce the fill to around 60%. There’s a few unwanted stars that appear on
top of the Astronaut. Add a layer mask and use a black brush to
erase them. The addition of geometric neon shapes to abstract
artwork has become a bit of a trend. Use the Pen tool to draw a triangle within
the scene. Switch to the brush tool to set up the tip
with 100% hardness and a size of around 10px. Add a new layer, then choose the Pen tool
again so when you right click, you’ll see the Stroke Path option. Choose Brush in the Tool setting and make
sure Simulate Pressure is unchecked. Hit the Delete key to remove the original
path lines. Double click this layer to transform the white
lines into vibrant neons. Use an Outer Glow with the Screen blending
mode and a colour of your choice for the neon glow. I’m using a hot pink of FF00F6. Bring up the Opacity to 100%, but bring down
the Size to around 35px. The Outer Glow isn’t a layer style you can
duplicate, but the Drop Shadow can be configured to produce the same effect. Set it to the Screen blending mode and choose
a slightly paler version of your neon colour. I’m using a lighter pink of FF89F0. Reset the Distance to zero, then alter the
Size to around 65px to create a softer glow. Don’t forget to set the opacity to 100%. Apply a Layer Mask, then set up the Brush
tool with 50% hardness. Paint over certain areas where the neon lines
overlap with the astronaut to erase them, making it appear as if the two are entwined. Create a new layer and set up the foreground
colour sampled from the neon glow. Select the Brush tool and bring the softness
back to zero, then paint a few dabs of colour around the astronaut to act as an ambient
glow. Find the Astronaut layer in the Layers stack,
then hold the CMD (or CTRL key on Windows) and click the layer thumbnail to load its
selection. Apply a layer mask to the pink ambience layer
to trim the glow to the outline of the astronaut. Change this layer to Color Dodge at 10% opacity
to produce a very subtle colour cast. Repeat the process using a blue colour sampled
from the galaxy in the helmet area. Trim the glow to the outline of the astronaut
with a layer mask, but also make a selection of the visor Layer Mask and fill this area
with black to remove this area from the blue glow too. Set this layer to Soft Light at 30% opacity. With the same blue colour, use a much larger
brush to paint some general ambience in the top corner of the canvas, painting on a new
layer to keep all the elements separate. Set this layer to Linear Light at 5%. Add some pink glows on another new layer,
set again to Linear Light at 5%. These subtle glows aren’t immediately noticeable,
but they add little touches of colour to the artwork. As a finishing touch, add a text element to
the scene. I’m using a Condensed sans-serif named Korolev
Compressed Light from Adobe Fonts, set to 200 tracking. The final result is an abstract sci-fi art
piece with a detailed space scene and an interesting colour scheme which helps the vibrant lighting
effects and neon shape stand out. It’s the perfect artwork for posters, album
covers, or just a cool device wallpaper. If you enjoyed this tutorial or learnt any
new tricks, be sure to give the video a Like. Subscribe to the channel to stick around for
more tutorials, and join my mailing list at Spoon Graphics to get your hands on more free
design resources. As always thank you very much for watching,
and I’ll see you in the next one.

8 thoughts on “Space Scene Poster Photo Manipulation Photoshop Tutorial

  1. This is actually kinda cool bc i used the same astronaut photo to make something very similar in my college course i used a cyan and magenta color scheme tho. Great work my man!

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